Crag is played with three six-sided dice

Crag is a dice game similar to Yacht, Yahtzee, and Yatzy. It is played with three dice.[1] The game is quicker to play than Yahtzee,[2] and in Clement Wood and Gloria Goddard's 1940 Complete Book of Games, it is described as a game that "shares with Yacht the supremacy among sequence dice-casting games".[3]

Gameplay

Over 13 rounds, players take turns to roll three dice and assign them to certain combinations in a table. After throwing the dice, a player may choose to reroll any number of those dice. This second roll is final, at which point the player chooses which scoring category is to be used for that round. Once a player has used a category, they cannot use it again.

The scoring categories have varying point values, some of which are fixed values and others where the score depends on the value of the dice. The winner is the player who scores most points.

Scoring

The following are the 13 categories and the points scored in those categories:[1]

Category Description Score Example
Crag Any combination containing a pair and totalling 13 50 Dice value 6Dice value 6Dice value 1 scores 50
Thirteen Any combination totalling 13 26 Dice value 3Dice value 4Dice value 6 scores 26
Three of a Kind Three equal dice 25 Dice value 4Dice value 4Dice value 4 scores 25
Low Straight 1-2-3 20 Dice value 1Dice value 2Dice value 3 scores 20
High Straight 4-5-6 20 Dice value 4Dice value 5Dice value 6 scores 20
Odd Straight 1-3-5 20 Dice value 1Dice value 3Dice value 5 scores 20
Even Straight 2-4-6 20 Dice value 2Dice value 4Dice value 6 scores 20
Sixes Any combination Sum of sixes Dice value 6Dice value 6Dice value 6 scores 18
Fives Any combination Sum of fives Dice value 1Dice value 2Dice value 5 scores 5
Fours Any combination Sum of fours Dice value 4Dice value 4Dice value 5 scores 8
Threes Any combination Sum of threes Dice value 3Dice value 3Dice value 3 scores 9
Twos Any combination Sum of twos Dice value 2Dice value 2Dice value 6 scores 4
Ones Any combination Sum of ones Dice value 1Dice value 1Dice value 1 scores 3

If a category is chosen but the dice do not match the requirements of the category the player scores 0 in that category.

The maximum possible score is 244.[1]

References

  1. ^ a b c Knizia, Reiner (2010). Dice games properly explained. [S.l.]: Blue Terrier Press. p. 149. ISBN 9780973105216.
  2. ^ Arnold, Peter (1981). The complete book of indoor games. New York: Exeter Books. p. 302. ISBN 9780671071523.
  3. ^ Wood, Clement; Goddard, Gloria. The Complete Book of Games. Garden City. p. 359.
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