Afterlove EP is a 2025 visual novel developed by Indonesian game studio Pikselnesia and published by Fellow Traveller Games. It was released on February 14, 2025, for Nintendo Switch, Windows, and Xbox Series X/S. The game is set in Jakarta and follows the story of Rama, a young musician who has to create an extended play for his musical band within twenty-eight days, a year after grieving the death of his girlfriend Cinta.

Gameplay

Afterlove EP is a side-scrolling visual novel described as a mix of dating sim, rhythm game, and adventure game genres.[1][2] The player controls Rama, a young musician who is part of a musical band with Adit and Tasya. His girlfriend, Cinta, dies from a health emergency. A year later, Rama approaches his band mates to find out that he has to create an extended play within twenty-eight days for an upcoming band performance. Whether Rama successfully creates the extended play determines Rama's retention in the musical band.[3][2] Rama also hallucinates Cinta's voice that interjects Rama's actions and conversations, which Rama tends to respond to during conversations.[4][5]

The player can decide on what Rama can do the time period. However, the player is limited in doing two actions per day - one in the morning and one in the evening. The player can interact with various people, travel across the game's map, or attend therapy.[5] The player can also sprint[6] or fast-forward dialogue. Rama can also choose dialog options.[4]

The game also features a rhythm game section where the player taps and holds directional buttons that arrive from the left and right side.[1][3] However, the player's performance in rhythm game sections do not affect dialogue among characters.[4] The game features dating sim gameplay where Rama could develop relationships with three possible suitors that can affect the narrative.[7]

Plot

Development and release

Afterlove EP was developed by Indonesian indie game studio Pikselnesia and published by Fellow Traveller Games.[5] The game was first announced as Project Heartbreak by game director Mohammad Fahmi, director of Coffee Talk and What Comes After in April 2021.[8] The game was then announced again as Afterlove EP in December 2021 with a release date in 2022.[9] However, during the development of the game, creative director Mohammad Fahmi died in March 2022. Pixelnesia, the team assembled by Fahmi for Afterlove EP, stopped work on the game for two months.[10] Development resumed after narrative designer Galuh Elsa (also known as Sasha Ariana), a writer on previous games What Comes After and A Space for the Unbound, took over the lead development role.[11] Pikselnesia and Fellow Traveler Games announced the game to be released in the Q3 period of 2024,[12] then was moved to February 14, 2025.[13]

The game was already two years in development, so Pixelnesia relied on an outline given by Fahmi for the game's direction and main characters[14]. Most of the dialogue and scenes were written after Fahmi's death. Afterlove EP was influenced by visual novels and dating simulators. The rhythm game sections, which were added to reflect Rama as a musician, were considered as mini-games.[10] Development of the game took four years with two years for development planning.[15]

According to game producer Ivor Dwitomo, Fahmi wanted to create the game to "show a slice of life of what it is like to be young and living in the places that he himself grew up and lived in."[14] As such, the game is set in Jakarta, the capital of Indonesia. The game features places in South Jakarta, which the developers focused on,[15] such as Blok M.[16] The game also portrays aspects of Indonesian culture such as the warung[15] and ondel-ondel.[10] Pikselnesia also collaborated with Jakarta-based indie music band L'alphalpha [id], which produced seven songs for the game,[15] with four of the tracks made after Fahmi's death.[17]

Reception

Nintendo World Report's Alex Ororna commended the writing of the therapy sessions which he perceived as authentic for medical professionals.[18]

Rock Paper Shotgun's Edwin Evans-Thirwell called the game's visual art style as hand-drawn and its music as gentle indie rock music.[22]

Push Square's Graham Banas criticized the rhythm gameplay for the imprecision of hitboxes, but downplayed their criticism as rhythm game sections were not frequent in the game. They also noted that "writing is great, dealing with heavy themes respectfully, even if the nuance and subtly waver on occasion" and classified the music as shoegaze, emo, and post-rock.[6]

Nintendo Life's Michelle See-Tho noted the "jarring juxtaposition" of mundanity and heavy themes such as trauma, which was also a "successful strangeness".[7]

References

  1. ^ a b Wald, Heather (February 14, 2025). "Afterlove EP is a Persona-tinged mix of rhythm game meets visual novel, and its characters really steal the show". GamesRadar+. Retrieved February 21, 2025.
  2. ^ a b Kaur, Tessa (February 13, 2025). "Afterlove EP Review - Beautiful, But Confused". TheGamer. Retrieved February 20, 2025.
  3. ^ a b Lada, Jenni (February 14, 2025). "Review: Afterlove EP Is a Tale of a Love and a Life". Siliconera. Retrieved February 19, 2025.
  4. ^ a b c Rodriguez, Nick (February 20, 2025). "Afterlove EP Review". Game Rant. Retrieved February 21, 2025.
  5. ^ a b c Evans-Thirwell, Edwin (February 24, 2025). "Afterlove EP review". Rock Paper Shotgun.
  6. ^ a b c Banas, Graham (February 15, 2025). "Review: Afterlove EP - Musical Odyssey Emerging from Development Tragedy Is Worth the Trip". Push Square. Retrieved February 19, 2025.
  7. ^ a b c See-Tho, Michelle (February 13, 2025). "Review: Afterlove EP (Switch) – Music-Themed Visual Novel That Hits Mostly The Right Notes". Nintendo Life. Retrieved February 19, 2025.
  8. ^ Bashir, Dale (April 26, 2021). "'Project Heartbreak' Is the Latest Game From the Creator of 'Coffee Talk'". IGN Southeast Asia. Retrieved March 1, 2025.
  9. ^ Wales, Matt (December 15, 2021). "Here's everything that appeared during Nintendo's latest Indie World showcase". Eurogamer. Retrieved February 19, 2025.
  10. ^ a b c Jenkins, Dwayne (February 5, 2025). "The 'Afterlove EP' Team Spoke to Me About Mohammad Fahmi's Legacy and the Importance of Empathy (Interview)". VICE. Retrieved February 19, 2025.
  11. ^ Ayman, Zaref (May 10, 2022). "Afterlove EP Has A New Director After Mohammad Fahmi's Death". IGN Southeast Asia. Retrieved February 19, 2025.
  12. ^ Sheehan, Gavin (May 9, 2024). "Narrative Rhythm Game Afterlove EP Announced For Q3 2024 Release". Bleeding Cool. Retrieved March 1, 2025.
  13. ^ Romano, Sal (December 26, 2024). "Afterlove EP launches February 14, 2025". Gematsu. Retrieved March 1, 2025.
  14. ^ a b Carpenter, Nicole (May 17, 2024). "How Afterlove EP survived after its creative director's devastating death". Polygon. Retrieved February 19, 2025.
  15. ^ a b c d Life, Nintendo (February 1, 2025). ""His Vision Was Clear" - Afterlove EP Producer Talks Grieving Through Game Development". Nintendo Life. Retrieved February 19, 2025.
  16. ^ Kaur, Tessa (February 13, 2025). "Afterlove EP Review - Beautiful, But Confused". TheGamer. Retrieved February 19, 2025.
  17. ^ Wen, Alan (May 23, 2024). "How the developers of Afterlove EP continued the game after its creator's death". GamesIndustry.biz. Retrieved February 26, 2025.
  18. ^ a b Orona, Alex. "Afterlove EP Review". Nintendo World Report. Retrieved February 19, 2025.
  19. ^ "Afterlove EP for PC reviews". Metacritic. Retrieved February 22, 2025.
  20. ^ "Afterlove EP for Nintendo Switch reviews". Metacritic. Retrieved February 22, 2025.
  21. ^ "Afterlove EP for Nintendo Switch reviews". Metacritic. Retrieved February 22, 2025.
  22. ^ Evans-Thirwell, Edwin (February 14, 2025). "Out today: Afterlove EP, the visual novel about grief and rock music from the creator of Coffee Talk". Rock, Paper, Shotgun. Retrieved February 19, 2025.
No tags for this post.