Sõda

MEEDIAVALVUR: algab „sõjalise erioperatsiooni“ teine etapp nimega „SÕDA“

Star Cluster One is a play-by-mail game published by The Buchanan Company.

History and development

The game was designed by Steve Jackson.[1]

Gameplay

Star Cluster One was a game in which players built bases and ships to take over a star cluster recovering from a recent super-nova.[2] Exploration using diplomacy and intrigue to discover habitable worlds was part of gameplay.[1]

Reception

W.G. Armintrout reviewed Star Cluster One in The Space Gamer No. 48.[2] Armintrout commented that "I'm not particularly pleased with Star Cluster One. In my opinion it could use a shot of action [...] and better handling by Buchanan. Right now it is a slow game with a long turn-around time - hardly the perfect combination. Not recommended."[2]

References

  1. ^ a b The Buchanan Company (1981). "Star Cluster One [Ad]". Nuts & Bolts of Gaming. Vol. 2, no. 3. p. 16.
  2. ^ a b c Armintrout, W.G. (February 1982). "Capsule Reviews". The Space Gamer. No. 48. Steve Jackson Games. p. 37.

Kommenteeri