Top edits to an page
All edits made to a page by one user, in chronological order.
Page | Sega Genesis (Log · Page History) |
User | Indrian (Edit Counter· Top Edits) |
Total edits | 102 |
Minor edits | 33 (32.4%) |
(Semi-)automated edits | 0 (0%) |
Reverted edits | 0 (0%) |
atbe1 | 47.3 |
Added (bytes)2 | 4,690 |
Deleted (bytes) | -6,602 |
Minor edits
·
33 (32.4%)
Major edits
·
69 (67.6%)
(Semi-)automated edits
·
0 (0%)
Manual edits
·
102 (100%)
Reverted edits
·
0 (0%)
Unreverted edits
·
102 (100%)
1 Average time between edits (days)
2 Added text is any positive addition that wasn't reverted (approximate)
Date | Links | Size | Edit summary |
---|---|---|---|
2024-12-04 21:50 | Diff · History | 1 | |
2024-12-04 16:50 | Diff · History | -29 | Replaced erroneous Kent U.S. launch info with actual reports from the time. |
2024-12-04 16:31 | Diff · History | -491 | The source says nothing about a January 1989 release announcement on the page indicated, nor can I find such a claim anywhere else in the source. |
2024-12-04 16:19 | Diff · History | -4 | Street dates for video games were not a thing in the US in the 1980s. Kent pulled this day out of thin air (something that he does for many of his "facts"). Will be fixing this in the body with better sourcing shortly. |
2020-04-21 08:04 | Diff · History | 3 | Whoops, broke the infobox |
2020-04-21 07:56 | Diff · History | -50 | With English sources, it's hard to tell when Tectoy stopped selling real Genesis hardware, but it was no later than 2006 and possibly several years earlier. The 3 million figure includes modern emulated plug and play variants that are not actual Genesis hardware. Atgames systems are also not real Genesis hardware, so to say the system is still in production in the info box is in no way true. |
2017-08-28 16:52 | Diff · History | -2,761 | Times is absolutely correct. Most of that info is unsourced OR, some of the "sourced" material does not actually reflect the sources, and the info about Alex Kidd is just plain wrong. |
2015-11-21 15:09 | Diff · History | 13 | Majesco and Tectoy both manufactured and sold the system, and their sales are not included in this figure. |
2015-07-10 04:44 | Diff · History | -34 | Article achieved FA status with that language and no one was bothered. Also that editor was a vandal that removed the word unprecedented from several dozen articles. |
2015-07-10 00:46 | Diff · History | 2 | the word "unprecedented" is defined as "never done or known before." As the video game industry never invited a Congressional hearing before, this was a level of scrutiny never known before. |
2015-07-09 19:21 | Diff · History | 22 | Yes, actually, it does. Sega has gone through numerous reorganizations throughout its history. The Sega of today is not the same company as Sega Enterprises Ltd. Specificity is important for accuracy. |
2015-03-25 19:03 | Diff · History | -15 | revert good faith edit. As this sentence is only discussing the system in the context of Japan, using the term Super Famicom by itself is appropriate |
2013-12-01 04:39 | Diff · History | -1 | Typo |
2013-12-01 04:38 | Diff · History | -46 | Remove POV puffery |
2013-12-01 04:33 | Diff · History | -2 | And another one |
2013-12-01 04:32 | Diff · History | 0 | Caught another tense issue |
2013-12-01 04:20 | Diff · History | -2 | Pronoun-antecedent agreement |
2013-12-01 04:19 | Diff · History | -4 | →Game library: |
2013-12-01 04:16 | Diff · History | -4 | Reworded for flow |
2013-11-27 21:14 | Diff · History | 6 | per FAC |
2013-11-27 21:02 | Diff · History | 8 | the "art games" referred to in this article are not the same as the "art games" that are the subject of the linked article |
2013-11-27 20:44 | Diff · History | 0 | and eliminating all caps in ref title |
2013-11-27 20:42 | Diff · History | 0 | oops correct ref |
2013-11-27 20:41 | Diff · History | 324 | added source for 1982 arcade industry downturn |
2013-11-27 20:17 | Diff · History | -12 | unnecessary and repetitive |
2013-11-27 20:13 | Diff · History | 0 | cut down on word repetition and improve flow |
2013-11-27 20:10 | Diff · History | -1 | no comma needed here |
2013-11-27 20:09 | Diff · History | 10 | →Launch: |
2013-11-27 20:07 | Diff · History | -38 | flow |
2013-11-27 20:05 | Diff · History | 0 | I don't think this needs to be a separate paragraph anymore |
2013-11-27 20:02 | Diff · History | 5 | →History: |
2013-11-27 19:59 | Diff · History | -34 | rework India information for flow |
2013-11-27 19:56 | Diff · History | 4 | |
2013-11-27 19:54 | Diff · History | 11 | →History: |
2013-11-27 19:39 | Diff · History | 32 | →History: |
2013-11-26 15:45 | Diff · History | -17 | |
2013-11-26 15:44 | Diff · History | -19 | |
2013-11-26 15:43 | Diff · History | -429 | Removed awkward sentence that is not even accurate. Sega would have manufactured the cartridges, not been the publisher |
2013-11-26 15:40 | Diff · History | -57 | |
2013-11-23 22:39 | Diff · History | -4 | remove redlink |
2013-11-23 16:15 | Diff · History | -4 | →32-bit era and beyond: |
2013-11-23 16:14 | Diff · History | 30 | |
2013-11-23 16:11 | Diff · History | 26 | |
2013-11-23 15:47 | Diff · History | 3 | |
2013-11-23 15:27 | Diff · History | -2 | Added a little more development info from some Famitsu translations at Siliconera |
2013-11-23 15:25 | Diff · History | 644 | →History: |
2013-11-22 23:15 | Diff · History | -1 | |
2013-11-22 22:38 | Diff · History | 2 | |
2013-11-22 22:08 | Diff · History | 14 | |
2013-11-17 16:00 | Diff · History | -7 | rearrange for flow |
2013-11-17 15:58 | Diff · History | 2 | →32-bit era and beyond: |
2013-11-17 15:54 | Diff · History | -443 | There is no way the Sega CD sold over three million units in its final two years after selling less than that in its first two. Maniac proves Gamepro wrong on this one. |
2013-11-17 15:26 | Diff · History | -28 | Incomplete sales data means that we cannot assume an absolute sales ranking |
2013-11-06 20:55 | Diff · History | -5 | →Launch: |
2013-11-06 20:54 | Diff · History | 3 | →Launch: |
2013-11-06 20:50 | Diff · History | 216 | more cleanup, moved Atari information down to the paragraph on the US launch, where it makes more sense structurally |
2013-11-06 20:28 | Diff · History | 150 | wording tweaks for grammar, elimination of redundant works, and minor content changes |
2013-10-23 17:26 | Diff · History | 12 | wording tweak per talk page. No sources back up the claim that Sega CD or 32X actually extended the console's lifespan, though that was certainly one objective of the products. |
2013-10-12 14:45 | Diff · History | -196 | absent reliable sales figures for several notable games on both the Sega and Nintendo side, this statement cannot really be supported |
2013-10-11 03:06 | Diff · History | -376 | I think this is probably too much detail for the Genesis article |
2013-10-11 03:03 | Diff · History | -20 | It is a widely held myth that Alex Kidd was ever promoted by Sega as a mascot, though he did become a sort of unofficial mascot since his games were in the Mario mold |
2013-10-10 23:00 | Diff · History | 24 | reference formatting |
2013-10-10 22:57 | Diff · History | 8 | Sega partnered with JVC on Sega CD, not Sony. Corrected with reference. Also removed all instances of Levi Buchanan IGN article on the Sega CD because he is often inaccurate and the source duplicated info already found in other sources. |
2013-10-10 18:23 | Diff · History | -13 | awkward wording |
2013-10-10 18:07 | Diff · History | 224 | another ref |
2013-10-10 17:35 | Diff · History | -13 | →History: |
2013-10-10 17:35 | Diff · History | -1 | whoops, formatting error |
2013-10-10 17:34 | Diff · History | 424 | another reference |
2013-10-10 17:25 | Diff · History | 408 | added source |
2013-10-10 17:12 | Diff · History | 23 | fixed wikilink |
2013-10-10 17:01 | Diff · History | -356 | oops, meant to cut that, not copy it |
2013-10-10 16:54 | Diff · History | 356 | moved Kent reference down a sentence, as it also serves as a source for the Nakayama promotion |
2013-10-10 05:10 | Diff · History | 9 | added page number to Kent reference |
2013-10-09 20:03 | Diff · History | 63 | →History: |
2013-10-09 19:50 | Diff · History | 47 | →History: |
2013-10-09 19:29 | Diff · History | 129 | finished editing of early history. Some additional sourcing to follow later this evening |
2013-10-09 19:02 | Diff · History | 1,086 | Major rewrite of first paragraph of early history. Will be revising the second paragraph shortly to smooth the transitions. More sourcing to follow as well. |
2013-10-09 17:56 | Diff · History | 93 | swapped out a ref |
2013-10-08 20:34 | Diff · History | 42 | →Sega 32X: |
2013-10-08 20:32 | Diff · History | -79 | →Sega CD: |
2013-10-08 20:28 | Diff · History | -35 | →Sega CD: |
2013-10-08 20:27 | Diff · History | -4 | →Peripherals: |
2013-10-08 20:26 | Diff · History | 1 | →Peripherals: |
2013-10-08 20:24 | Diff · History | 28 | →Peripherals: |
2013-10-08 20:21 | Diff · History | 20 | →Peripherals: |
2013-10-08 20:18 | Diff · History | -12 | Per GA review, use of distinctive here is unsourced POV |
2013-10-08 20:16 | Diff · History | 1 | →Technical specifications: |
2013-10-08 20:14 | Diff · History | 45 | →Technical specifications: |
2013-10-08 20:06 | Diff · History | 3 | He was in charge of the whole company, not just the Japanese division |
2013-10-08 20:05 | Diff · History | 46 | →32-bit era and beyond: |
2013-10-08 20:02 | Diff · History | -6 | →Videogame Rating Council and Congressional hearings on video game violence: |
2013-10-08 19:43 | Diff · History | -2 | →Launch: |
2013-10-08 19:41 | Diff · History | 22 | Corrected Katz's title again |
2013-10-08 19:40 | Diff · History | 12 | there have been a lot of Ataris throughout history. This link should be specific |
2013-10-08 19:29 | Diff · History | -50 | GA Copy Edit |
2013-10-08 19:12 | Diff · History | 0 | →Third-party models: |
2013-10-08 19:08 | Diff · History | -39 | GA copy edit |
2013-10-08 18:34 | Diff · History | 32 | Corrected Michael Katz's position at Atari |
2013-10-08 18:32 | Diff · History | 1 | More GA copy edit |
2013-10-08 18:18 | Diff · History | -14 | Copy edit per GA review |
2013-10-06 06:16 | Diff · History | -536 | I understand the sentiment this is trying to convey, but no one "forced" Sega to adopt a rating system and the company did not require a rating system to release mature content. Also ESRB was created solely to forstall Congressional action. |
2011-09-24 07:48 | Diff · History | -306 | Sonic probably did sell at least that much since it was a bundled game and all, but the source cannot be considered reliable |
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