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Mark de Berg is a Dutch computational geometer, known as one of the authors of the textbook Computational Geometry: Algorithms and Applications (with Otfried Cheong, Marc van Kreveld, and Mark Overmars, Springer, 1997; 3rd ed., 2008).[1]

De Berg completed his Ph.D. in 1992 at Utrecht University. His dissertation, Efficient Algorithms for Ray Shooting and Hidden Surface Removal, was supervised by Mark Overmars.[2] He is a professor of computer science at the Eindhoven University of Technology.[3]

With David Mount, de Berg was co-chair of the 2003 Symposium on Computational Geometry.[4]

References

  1. ^ Reviews of Computational Geometry:
  2. ^ Mark de Berg at the Mathematics Genealogy Project
  3. ^ Full Professor Mark de Berg, Eindhoven University of Technology, retrieved 2019-07-31
  4. ^ SoCG program committees, retrieved 2019-07-31

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