Spectre is a video game for the Apple II written by Bob Flanagan[2] and Scott Miller and published by Datamost in 1982.[1][3]

Spectre is a Pac-Man variant with a goal of collecting dots while avoiding "Questers." The player navigates the maze with a 3D view on the left side of the screen and a top-down representation on the right.

A Spectre advertisement reads:

References

  1. 1 2 Hague, James. "The Giant List of Classic Game Programmers".
  2. Bissell, Kathy (June 1984). "Computer Games Interview: The Secret Superstars – Meet the Creators of Choplifter, Zaxxon, Canyon". Computer Games. Vol. 3, no. 2. Carnegie Publications. p. 25. Retrieved 2016-05-05.
  3. 1 2 "Spectre (Game)". Giant Bomb. Retrieved 2016-05-05.