Puyo Puyo (video game)

Puyo Puyo
Japanese Mega Drive cover art, featuring protagonist Arle
DeveloperCompile[a]
Publishers
Compile
    • MSX, PC-9801
    • Compile
    • Famicom Disk System, Famicom
    • Compile
    • Tokuma Shoten
    • Arcade, Mega Drive, Game Gear, mobile
    • Sega
    • Super Famicom, Game Boy
    • Banpresto
    • FM Towns
    • CRI
    • X68000
    • SPS Co., Ltd.
    • CD-ROM²
    • NEC Avenue
    • Windows, Mac OS
    • Bothtec
DirectorsMasanobu Tsukamoto (FC and 1992–1996 releases)
ProducerMasamitsu Niitani
Programmers
Mitsugi Tanaka
    • MSX2, Famicom Disk System, Famicom
    • Mitsugi Tanaka
    • Mega Drive
    • K. Yoshinaka
    • Super Famicom
    • Takayuki Hirono
    • Game Gear
    • Nattoh
    • Game Boy
    • Shigemitsu Takamiya
    • CD-ROM²
    • Masashi Katsuragi
Composers
List
    • MSX
    • Masanobu Tsukamoto
    • Akiyoshi Nagao
    • Toshiaki Sakoda
    • Masaaki Harada
    • Famicom Disk System, Famicom
    • Masaaki Harada
    • Game Boy
    • Daisuke Fujimoto
SeriesPuyo Puyo
Platform
Release
October 25, 1991
GenrePuzzle
ModesSingle-player, multiplayer

Puyo Puyo (ぷよぷよ) is a 1991 puzzle video game developed and published by Compile for the MSX2.[12] It is the first installment of the Puyo Puyo series, and uses characters from Compile's 1990 role-playing game Madō Monogatari. The game was produced by Compile founder Masamitsu "Moo" Niitani, who was inspired by certain elements from the Tetris and Dr. Mario series of games.[citation needed]

The game was released for the Famicom Disk System by Tokuma Shoten on the same day of the MSX2 release under the name Famimaga Disk Vol. 5: Puyo Puyo (ファミマガディスク Vol.5 ぷよぷよ, Famimaga Disuku Boryūmu Faibu: Puyo Puyo) and as part of the Famimaga Disk series. A year after the MSX2 and FDS versions, Sega released an arcade version that heavily expanded upon the original versions by including a one-player story mode and a two-player competitive mode.

Gameplay

The main game of Puyo Puyo is played against at least one opponent, computer or human. The game itself has three modes, Single Puyo Puyo, Double Puyo Puyo, and Endless Puyo Puyo. In Single mode, the player takes on the role of Arle Nadja, a 16-year-old female spellcaster that has the pleasure of foiling the Dark Prince's plans. The Dark Prince wishes to take over the world, and Arle stands in his way. As such, Arle must first however battle her way through 12 opponents before facing the Dark Prince. With the exception of Rulue, they are not sent by the Dark Prince, and mostly they just want to pull shenanigans with her (for Rulue, she fell in love with the Dark Prince). Once Arle has beaten the Dark Prince, the world is saved, so she can return home. As in all main Puyo games, the story mode consists of playing Puyo matches against a fixed sequence of characters in one of three courses. In Double mode, two players play against each other. In exactly the same fashion as before, by out-chaining one another, the player tries to fill up their opponent's grid. Since the rules of sending so many garbage blocks made games short-lived, no matter how many chains are sent, Compile added the rule of Offsetting in Puyo Puyo 2 and onwards. This lets players counter opponents' attacks with chains of their own, sending any garbage blocks back to them as a result of overflow. In endless mode, the player must continually match puyos to get the highest score they can. In Mission mode, the player must complete 52 missions requiring the Puyos on the field to be eliminated by using limited pieces.[citation needed]

Development

An English-translated version of the arcade original was created and released internationally which replaces the original voice work, changes many of the characters' names, and removes the wings of the Harpies (which are called Dark Elves in the English version).[13][better source needed] Sega released Puyo Puyo for the Mega Drive on December 18, 1992 and the Game Gear on March 19, 1993 in Japan. The Game Gear version contains an English version named Puzlow Kids; this version appears whenever the game cartridge is used in a North American or European system. A PC-9801 port was released by Compile on the same day the Game Gear port was released. Tokuma Shoten re-released their version Puyo Puyo for the Family Computer on July 23 of the same year, which added a two-player competitive mode. Banpresto released a version for the Super Famicom under the title Super Puyo Puyo (す〜ぱ〜 ぷよぷよ, Sūpā Puyo Puyo) on December 10, 1993. In 1994, a port for the Game Boy was developed by Winkysoft, published by Banpresto and released on July 31 under the original name. NEC Avenue released their version of Puyo Puyo for the PC Engine CD-ROM² on April 22, titled Puyo Puyo CD (ぷよぷよCD, Puyo Puyo Shī Dī). CRI released their version of Puyo Puyo for the FM Towns in December.

Before the series was branded as Puyo Pop internationally, the Genesis version of the first game saw release outside Japan in 1993 as Dr. Robotnik's Mean Bean Machine in North America and Europe; this version omitted the characters and setting of the original release, replacing them with characters from the Adventures of Sonic the Hedgehog animated series. The Game Gear version was likewise altered for North America and Europe, and also ported to the Master System in Europe. Two years later, the game was released for the SNES as Kirby's Avalanche in North America and as Kirby's Ghost Trap in Europe, utilizing characters from Nintendo's Kirby series.

Reception

In Japan, Game Machine listed the arcade version of Puyo Puyo as the fifth most successful table arcade unit of December 1992.[16]

The Mega Drive version was a bestseller in Japan for four months.[17]

Legacy

The Mega Drive version was re-released for the Wii Virtual Console in Japan on December 2, 2006, while the arcade version was released on April 12, 2011. The arcade VC release features online play.[citation needed]

The arcade version was re-released for the Nintendo Switch under the Sega Ages Puyo Puyo (SEGA AGES ぷよぷよ) brand in August 2019, with online play features.[18]

Several clones of the game were created in the years following the game's release. Super Foul Egg was one such clone created for the Amiga by request of Amiga Power magazine and was featured on a cover disk. It was then ported to RISC OS on Acorn by Owain Cole (and featured on an Acorn User cover disk), and finally ported to Java.

In late 1995, it was ported to the Apple IIGS by Bret Victor.[19]

Notes

  1. ^ Arcade version developed by Sega AM1; FM Towns version developed by CRI; Game Boy version developed by Compile and Winkysoft.

References

  1. ^ a b c ALL ABOUT ぷよぷよ [All About Puyo Puyo] (in Japanese). Dempa Shinbunsha. 1993. pp. 15, 16, 19.
  2. ^ "ぷよぷよ(アーケード版) - セガ Wii(R) バーチャルコンソール公式サイト". Vc.sega.jp. Retrieved 9 November 2017.
  3. ^ "[セガハード大百科] メガドライブ対応ソフトウェア(セガ発売)". Sega. Archived from the original on May 23, 2012. Retrieved 2015-05-31.
  4. ^ "[セガハード大百科] ゲームギア対応ソフトウェア(セガ発売)". Sega. Archived from the original on June 1, 2012. Retrieved 2015-05-31.
  5. ^ "SUPER FAMICOM Software List 1993". GAME Data Room (in Japanese). Archived from the original on September 23, 2018.
  6. ^ "PC Engine Software List 1994". GAME Data Room (in Japanese). Archived from the original on August 27, 2018.
  7. ^ "GAMEBOY Software List 1994". GAME Data Room (in Japanese). Archived from the original on August 27, 2018.
  8. ^ "ドコモ iアプリ対応サービスがセガ・モードに新登場!" [Docomo i-appli compatible service now available on Sega Mode!]. Sonic Team (in Japanese). April 2, 2001. Archived from the original on March 31, 2001.
  9. ^ "SEGA AGES". Sega (in Japanese). Archived from the original on November 18, 2001.
  10. ^ "セガ・パレード(KDDI EZweb対応)" [SEGA Parade (KDDI EZweb compatible)]. Sega (in Japanese). Archived from the original on December 31, 2002.
  11. ^ "[NEW] より快適になって再登場!" [[NEW] Puyo Puyo is back, even more comfortable!]. Sega (in Japanese). Archived from the original on October 9, 2003.
  12. ^ "MAWS - showing resource: puyo". Mameworld.net. Retrieved 2 September 2017.
  13. ^ "Puyo Puyo (Arcade) - The Cutting Room Floor". tcrf.net. Retrieved 2022-07-24.
  14. ^ "NEW GAMES CROSS REVIEW: ドラゴンボールZ 武勇烈伝". Famitsu (in Japanese). No. 280. ASCII Corporation. April 29, 1994. p. 38. Archived from the original on July 3, 2019. Retrieved July 13, 2022.
  15. ^ "Puyo Puyo". Mean Machines Sega. No. 13. November 1993. pp. 56–57.
  16. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 440. Amusement Press, Inc. 15 December 1992. p. 29.
  17. ^ Official Japanese Mega Drive sales chart, September 1993, published in Mega (magazine) issue 12, page 12
  18. ^ "SEGA AGES Puyo Puyo for Nintendo Switch - Nintendo Game Details". www.nintendo.com. Retrieved 2019-12-11.
  19. ^ "Bret's IIgs software". Worrydream.com. Retrieved 2 September 2017.