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Video Games Released in Asian Countries Besides Japan

I would like to ask, why is it that some console software lists here in Wikipedia don't include Asian countries besides Japan when it comes to release dates? Why is it that it's usually just Japan and nothing else? For example, the list of PS4 games ans the list of Xbox One games only lists Japan, Europe, and North America.Nintendoswitchfan (talk) 19:19, 7 August 2017 (UTC)

Its just because those are the major regions for where most video games are developed and released. Charts get really cluttered when others are included. Sergecross73 msg me 19:24, 7 August 2017 (UTC)
(edit conflict) It stems from WP:VGDATE, which stipulates that release dates should only be listed for English speaking regions, or the region of the developer. With two of the three major consoles being based out of Japan, it is generally included in lists as a result. -- ferret (talk) 19:25, 7 August 2017 (UTC)

Oh ok. That makes sense to me now, thanks. Nintendoswitchfan (talk) 19:26, 7 August 2017 (UTC)

  • I didn't notice this thread until now, but it reminded me of something I have thought about. When a Japanese game's (or theoretically any non-English game) first English release is in Asia, do we list that in the infobox? This doesn't happen super often, I think, but I remember that Dead or Alive Xtreme 3 was released in English, but only in Asia. I've also heard of some PS Vita dungeon crawlers getting English Asian releases and then either not getting released at all in the West or only way later.--IDVtalk 19:09, 14 August 2017 (UTC)

Disruption at Sonic Mania

Hello, I've already sent this page to RfPP due to recent disruption caused by the release of the console version, and I was hoping if anyone would assist in regulating the article. I've already hit 3 reverts on the article today and I don't want to risk myself with another. Thank you. jd22292 (Jalen D. Folf) (talk) 14:34, 15 August 2017 (UTC)

It's really nothing out of the ordinary for a popular game on actual release day. I wouldn't worry about it. Myself and a number of others are monitoring the article too, and most of the IP edits, while not improvements, aren't any sort of major issue. (The fans aren't outraged by the game, there's no real controversy or anything, etc.) Sergecross73 msg me 14:49, 15 August 2017 (UTC)
Normal for a game that just released. After a few days/week it begins to go back to pre-release levels of traffic, as they all move on to the next big release. ~ Dissident93 (talk) 18:22, 15 August 2017 (UTC)

Sega Genesis - European launch again

I opened a thread last June concerning the Sega Genesis's European launch in the "Launch" section which isn't in accordance to the reference given, and the European release date is unreferenced throughout the article. However, the thread seems to have no response from any other editors. Any input from anyone is appreciated at Talk:Sega Genesis#European launch. Thanks. – Hounder4 23:36, 15 August 2017 (UTC)

New Articles (26 July to 4 August)

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Salavat (talk) 10:34, 5 August 2017 (UTC)

  • @JimmyBlackwing: Do you think there are sources sufficient to cover all of the games in the Jane's series of games with one article per game, or would they be better covered in articles on the series? --Izno (talk) 14:42, 5 August 2017 (UTC)
  • Honestly, the Jane's series was probably the best-covered flight sim series of its time, barring possibly Microsoft Flight Simulator. Jane's games were common cover stories and frequent game of the year winners/contenders—plenty of development and reception material. It's sad to see their articles in such a state, really, because there's a lot that could be done with them if people were interested. All of our current flight sim FAs were made with much less. JimmyBlackwing (talk) 15:56, 5 August 2017 (UTC)

New Articles (31 July to 11 August)

31 July

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Salavat (talk) 12:06, 12 August 2017 (UTC)

  • Just giving a public note of thanks to old hand @Zxcvbnm: who has been powering through WP:VG/R like a machine. - hahnchen 13:21, 12 August 2017 (UTC)
    • Thank you! We could always use more backup, the backlog is absolutely massive.ZXCVBNM (TALK) 10:04, 13 August 2017 (UTC)
      • It is futile, there are more games being released now (and more notable ones at that) than ever before. I only hope the requests I add to the list are interesting ones to write about! #indiepocalypse - hahnchen 18:05, 14 August 2017 (UTC)
        • I dare not say we start implementing this now, but I do wonder if we should apply more stricter notability guidelines for indie video games, moreso than just having a handful of scores at Metacritic. Eg having at minimum some type of development section that is more than just release details. This idea would need a lot more fleshing out, just throwing it out there. --MASEM (t) 19:02, 14 August 2017 (UTC)
          • That proposal is strange to me. If something gets detailed coverage by several RSs, I really don't see how it could not be considered notable. You could hypothetically have a game that got reviewed by most major VG websites and won awards, but where the developer did not do any interviews, so we don't know anything about the development. Even if we were to implement something like this, "indie" isn't super well defined. Thekla, Inc. can probably safely be called an indie studio, but how about something like Double Fine? As an aside, having a Metacritic score is kind of irrelevant, other than as a tool to find reviews. You can have a game getting covered by a dozen non-reliable sources that get listed on MC, which clearly don't contribute to notability, but you can also have a game getting plenty of RS coverage but only few reviews that are listed on MC.--IDVtalk 19:21, 14 August 2017 (UTC)
            • I know, it's not a fully complete idea. However, recognizing that Hahnchen's comment above was accompanied by the "indiepocylpse" in the edit summary, and that we had recent reports that showed that with Steam Direct drawing in huge number of titles since its launch, there is something to be said that we need to be more aware of the larger number of games out there. Coverage by RSes still works, just that it will be interesting to see if this does change and if we have to change with that. --MASEM (t) 19:58, 14 August 2017 (UTC)
              • "Indiepocalypse" implies that the games are NOT getting coverage by reliable sources - otherwise it wouldn't be very much of an "indiepocalypse". The "pocalypse" part comes from the fact that there are GOOD indie games that are getting NO coverage from anyone and therefore failing when they should logically succeed. So I don't think any "onslaught" of games will change the amount of video game articles that would merit creation because the same amount of good games are being created, while more shovelware is being allowed through. There will always be a backlog of undone video game articles but I think that when people are adding them to requests in the future they should consider adding ones with enough content to fill a development section rather than ones that barely squeak over the threshold and have no info about development.ZXCVBNM (TALK) 20:09, 14 August 2017 (UTC)
                • Indiepocalypse was used semi-jokingly. It refers to how there are so many indie titles now, achieving any amount of sales is a crapshoot. I think indie games are getting covered by reliable sources, that coverage may be spread out more thinly, but still enough to satisfy our RS requirements. So the pace of notable games being released has increased, whereas the number of new articles hasn't (and probably won't), I don't think there's anything we can really do about it, it's very difficult to get new blood. Changing the notability requirements is counterproductive, just accept that can't do it all. - hahnchen 20:54, 14 August 2017 (UTC)

For some perspective, many of our video game sources, especially the short articles that quite clearly regurgitate press releases, would be interpreted by editors at other ends of our encyclopedia as overly promotional/affiliated (i.e., not sufficiently independent). By this interpretation, sources should provide original analysis, source-mixing, fact-checking in individual articles, as opposed to promotional tone, quoted from press copy at length (same practice that we deride in our own articles). It isn't always clear-cut, but paring down our source material from the copious amounts of junk journalism would clearly be the place to start. I don't think there is any urgent issue with WP "notability" but I do recommend viewing it as "whether enough reliable, secondary sources exist to do justice to the topic" rather than "whether we have enough sources to write a single paragraph on the game". czar 07:31, 17 August 2017 (UTC)

Tokyo Dark

Isn't it about time that we give Tokyo Dark its own article now that a release date has been announced for it? Neverrainy (talk) 01:50, 16 August 2017 (UTC)

I did a quick google search, and there's enough reliable sources covering it to warrant an article, so it could be done if someone wanted to do it. Sergecross73 msg me 02:28, 16 August 2017 (UTC)
Just DO IT! :D Ben · Salvidrim!  02:39, 16 August 2017 (UTC)
The proper place for a request such as this would be WP:VG/R (or much preferably, creating it yourself, as there is a big backlog).ZXCVBNM (TALK) 13:40, 16 August 2017 (UTC)
Yes, probably the latter option. WP:VG/R is a great idea in theory, but the fact of the matter is, most of us WP:VG mainstays are already busy writing our own articles, so it seems like few of the requests ever get done. Not that I'm blaming anyone - I'm the same way, and it's to be expected since we're all just volunteers here. This does look like the type of game I'd have some interest in...but it appears to be PC/Mac only, right? Unless its a cancelled video game, I usually only write game articles that I hope to play some day. And I don't do PC gaming, so I'm unlikely to do this one... Sergecross73 msg me 13:55, 16 August 2017 (UTC)

OpenRCT2 issue again

So at the RollerCoaster Tycoon 2 page, the same user who argued that OpenRCT2 should have its own page is now arguing that we should include its former infobox in the lead here, disregarding the entire reason why the article got merged back in the first place (lack of independent notability, as shown by its lack of third-party sources). Could more opinions be brought over to the discussion here? ~ Dissident93 (talk) 18:25, 15 August 2017 (UTC)

There is a long discussion spawning from the infobox debate at Talk:RollerCoaster Tycoon 2 regarding making wikilinks that suggest RCT2 has reached end-of-life (product) or is orphaned work. Asking for uninvolved editors to evaluate the discussion and comment. -- ferret (talk) 17:02, 18 August 2017 (UTC)
Moving the rest of this discussion per WP:MULTI to that talk page at Talk:RollerCoaster Tycoon 2#Discussion from WT:VG. --Izno (talk) 22:10, 18 August 2017 (UTC)

Vandlism on the Mafia III article

There is a lot of vandalism done to the Mafia III article made by MySuperBelt85 who is sockpuppeting by using IP accounts, I have reported his IPs to be blocked so many times but he keeps coming back with new IPs and protecting the article for an amount of time won't help since he will continue to vandlise the article once the protection ends. I have requested the article to be indefinite semi protected so he can't continue to vandlise the article by no one has protected the article. This user is getting annoying, can anyone help? TheDeviantPro (talk) 12:35, 19 August 2017 (UTC)

Article is now protected for three months, although he will return and continue to vandlise the article when it gets unprotected. TheDeviantPro (talk) 13:01, 19 August 2017 (UTC)
That should greatly cut down on it, but if you report it to my "Vandalism" section of my talk page I'll take care of any further disruption too. Sergecross73 msg me 14:26, 19 August 2017 (UTC)
Thanks. TheDeviantPro (talk) 14:37, 19 August 2017 (UTC)

COI request at Morpheus

There is a COI request at Talk:Morpheus (1998 video game) awaiting review. jd22292 (Jalen D. Folf) (talk) 21:54, 19 August 2017 (UTC)

Recruit new editors for the project?

Hi! We have our system ready, and we can start recommending editors to your project now. We'd like to invite some of project organizers to our study. Participants will receive two batches of recommendations. If you think the recommended editors are good candidates for your project, we'd like you to invite them to the project.

Please let me know if you'd be interested in participating, add your WikiProject and username to the table on my user talk page. Thanks! Bobo.03 (talk) 15:22, 15 August 2017 (UTC)

In case it's been a while, here are the references for the previous conversation: thread1, thread2. Bobo.03 (talk) 02:50, 17 August 2017 (UTC)

Also, we really appreciate the suggestions you bought up last time, especially thanks to Ferret, Thibbs, and Czar. Based on the previous discussion, we addressed the following issues.

  • We have tuned the system to filter editors who participated the project before (had edits on project pages and project talk pages), and editors who are blocked and vandals.
  • We add a couple more algorithms in generating the candidate editor list, and one is recommending editors based on their topic area.
  • We add an extra column to keep track of the activity level for those editors.
  • We are still in a discussion about how to indicate the propensity of an editor staying in the project. But our current algorithms are recommending candidate editors who are likely to contribute more and stay longer in the project after they are recruited based on the results of prior studies.

On the other hand, we are not able to provide solutions to the following suggestions, but will keep them in our backlog.

  • About how to help newcomers at a good timing, and how to help them overcome the potential culture difference in dealing with conflict, etc. It's a really good point, but unfortunately, it might be out of the scope of our current study. It needs further research work. We probably won't be able to resolve this at this point.
  • Monitoring the hot articles for the project is a great idea. We will try to develop tools for the WikiProjects in the future study.

Please let me know if these sound good to you, or you have any further concerns. We welcome you participate our study. Thanks! Bobo.03 (talk) 15:21, 18 August 2017 (UTC)

  • So far these sound like good improvements. I sympathize with the difficulties surrounding predictions of propensity for affiliation with the project. Sadly the best way to predict such a thing would be with an extensive editorial history from which characteristics like collaboration/cooperation, discussion, and adherence to site policies/guidelines would be apparent. New editors have to be considered from scant editing history and I see that this makes the predictor's job more difficult. I know you said it would be out of scope at present, but I also wanted to point out that as far as the monitoring of hot articles, another useful tool might be this external WP:VG watchlist. Good luck. -Thibbs (talk) 12:10, 20 August 2017 (UTC)
Hi Thibbs! Thanks for pointing out the point of making prediction based on editor's propensity of staying with the project, and yes, our system does extract and analyze the most recent 500 edits of the candidate editors, and decides if they are good candidates to recommend. Right now, we are recommending editors with a higher affliction with the project using the social attachment theories, identify-based attachment and bonds-based attachment (they are not in the table I presented earlier, but will show up in our final recommendation list). Predicting human behaviors in general is hard, but many prediction models for Wikipedia editors are actually out there. We are in a debate of whether include another algorithm based on the prediction model, for instance, to show the probability of this editor staying in the project in the next six months.
Thanks for pointing out that tool. Yeh, I think it's very helpful for our next project potentially. We are planning to develop a bot for WikiProject admins. Rather than the current bots in Wikipedia that only do tedious editing work in most cases like fixing templates, etc, the bot we are thinking about is more like a personal assistant that can help the admins do a more diverse set of tasks. Monitoring the hot articles sounds a good one to add! I am happy to keep discussing this idea as well! :) Bobo.03 (talk) 16:23, 20 August 2017 (UTC)

The vandalism at Grand Theft Auto V returns

As a vandal fighter, I would like to request assistance fighting the vandalism at this article. The article has just come off 1-year protection. jd22292 (Jalen D. Folf) (talk) 03:59, 20 August 2017 (UTC)

Page has been indeffed. Thanks Drmies! jd22292 (Jalen D. Folf) (talk) 03:42, 21 August 2017 (UTC)

Reliable sources for edits at Star Wars: Rogue Squadron

User:LukA YJK has added this section about fan mods based on what I believe are unreliable sources, original research and is non-notable content. The sources are:

  • [1]: A WordPress site
  • [2]: A fan site that allows users to download the editor tools that the section talks about
  • [3]: A Tripod.com site that redirects to a WordPress site
  • [4]: A "news" article authored by the same wiki editor adding this section
  • [5]: An article hosted on a private fan website

I have removed the section once but the content has been added back with a note saying that we need to discuss before removal. Fair enough, so here we are! Thoughts? --TorsodogTalk 15:36, 20 August 2017 (UTC)

I've reverted and opened a discussion at the article. -- ferret (talk) 15:42, 20 August 2017 (UTC)
Dear colleagues, the discussion is ongoing. However to sum up all conversations today: 1) I see it as an exceptional situation where primary sources can (and should) be used 2) We can omit the parts which do not have direct references i.e. release of the first player profile editor 3) We can refer to YouTube videos showing the use and effect of the tools as a reference for backing up the sentence about the released modification tools. Does it makes sense?LukA YJK (talk) 21:32, 20 August 2017 (UTC)
No, as WP is a tertiary source and anything that needs to be said/covered re: fan mods should be paraphrased from what reliable, secondary sources decided to cover. There's no need to pull in primary sources (videos, fan blogs) to supplement that detail. czar 00:29, 22 August 2017 (UTC)

Fansite interviews:

Sometimes sites which aren't considered Reliable Sources, will do original interviews with developers. Often the figures or games are a little obscure, or not involved in modern gaming, so modern gaming news sites might not have the time or interest to interview them. Can these interviews be sited? The only issues I'd say would be: 1. Is the interview genuine or a hoax? 2. Are there any translation issues? 3. Has the interview been edited in any way? The first issue would be easy to spot, and I consider it fairly unlikely a fansite would simply make up an interview. The second and third are more subtle issues, and some caution could be used with Fansite interviews, and the information in those interviews could be fact checked vs other sources. If a fansite interview claims something outrageous that is contradicted by other sources, then that interview could be suspcicious. Other than that, I see no major problems. The VG:Sources page does list fansites, but makes no reference to interviews. But does says that forum posts by developers is fine. By extension that should mean that forum posts are fine. Harizotoh9 (talk) 07:37, 13 August 2017 (UTC)

The way we typically do it is determine if the interview seems to be genuine, and if so, treat it as a self-published source by the interviewee. If the site often publishes articles of dubious accuracy, then you should avoid it; same if the interview seems to contradict facts known through sources we consider reliable. If the interviewee/the company they work at/etc confirms the interview is real (such as by linking to it through their social media), then you should be able to go right ahead and use it.--IDVtalk 19:01, 14 August 2017 (UTC)

More or less what I thought. Harizotoh9 (talk) 12:27, 22 August 2017 (UTC)

Development of Grand Theft Auto V TFA

Hey guys, long time no see. I've been very inactive over the past few years, but I'm still more or less around. Just to let the project know, I've nominated Development of Grand Theft Auto V (at WP:TFA/R) to appear as Today's featured article for 17 September, the four-year anniversary of the game's release. As the article hasn't received any formal review process in over three years, I've opened up a discussion here for anyone who was the time to leave comments and suggest any improvements that could be made to the article before it (hopefully) runs in a few weeks. Cheers guys! CR4ZE (t • c) 16:25, 22 August 2017 (UTC)

Sorting video game terms

I saw a category overlap of Category:Video game gameplay and Category:Video game terminology where a large number of articles were in both categories despite terminology seeming like it should be a subcategory of gameplay. After all, terms are simply ways to describe gameplay elements. I decided to be WP:BOLD and remove the gameplay category from a number of articles, but I decided to ask whether people support my reasoning before continuing further, as I'm not sure whether there's some hidden reason they should be in both.ZXCVBNM (TALK) 00:20, 21 August 2017 (UTC)

I think two terminology cats would be better, Video game terminology with a subcat of Video game gameplay terminology A single cat would be an unspecific hotchpotch.- X201 (talk) 07:27, 21 August 2017 (UTC)
@X201:So let me get this straight. Category:Video game terminology becomes a subcategory only of Category:Game terminology. And then Category:Video game gameplay terminology becomes a subcategory of Category:Video game terminology and Category:Video game gameplay? I definitely thing we should have more thoughts on this.
That said, are there any examples of terminology that AREN'T about the gameplay, that would merit a separate subcategory like that?ZXCVBNM (TALK) 16:33, 22 August 2017 (UTC)

Development section of Crash Bandicoot N Sane Trillogy.

I'd like to alert everyone's eyes to the Crash Bandicoot N Sane Trilogy page. The development section needs major cleanup. It seems that roughly every major mention of Crash from 2011 to 2017 is listed and it just looks sloppy. Furthermore this appears to be the majority of the section, with little to no details about how the project was developed, or how anyone approached the game. I think there's room for talking about the hints leading up the the revalation, but at most this should be a paragraph and not the entire section. --Deathawk (talk) 02:17, 22 August 2017 (UTC)

Descriptions for Reception

After following some articles for a few months, when it came to the Reception section, one phrase stuck in my mind: "Stick with what Metacritic says." However, recently today, an editor critiqued me saying other articles don't use this same format as well. What's the consensus on this, as I am very concerned over this? jd22292 (Jalen D. Folf) (talk) 03:18, 22 August 2017 (UTC)

It's as you've observed, really. It is generally preferred to use/direct quote an aggregator like Metacritic to avoid WP:OR/WP:NPOV issues. As you've witnessed though, fans frequently disregard that try to glorify games with more positive descriptors, while trolls try to use overly negative ones. Using the aggregate's term cuts down on that some. It's not required to do - there's times where no one is really going to disputed phrases like "the game was generally well received by critics", but any time time there's a dispute, the aggregate descriptor should probably be defaulted to. Sergecross73 msg me 03:51, 22 August 2017 (UTC)
Pretty much this. Maybe it's a bit robotic to have every single article have the "GAME received generally positive reception from critics, according to review aggregator Metacritic", but that's the safest option that can't be objectively debated. If there is a better, more natural way of stating this without room for debate, I'd like to see it. ~ Dissident93 (talk) 19:08, 22 August 2017 (UTC)
I'm actually not against excluding this phrase over and over again. Though I think it's better to exclude this phrase from titles that don't have a clear average score on Metacritic (i.e. falls below the four review threshold.) jd22292 (Jalen D. Folf) (talk) 19:11, 22 August 2017 (UTC)
Games like that normally lack notability anyway; I feel like that's an entirely separate issue. ~ Dissident93 (talk) 19:19, 22 August 2017 (UTC)
(edit conflict) Yeah, its generally better to use an aggregate descriptor when available, I was just making sure that to say that it wasn't mandatory, because otherwise 1) some overzealous editor would go and needlessly standardize it across 100s of articles, and 2) if someone dug around, they'd probably find some articles where I didn't use the MC rating, and it's not because I purposefully did so, its more just something like, for example, VS. Racing 2, where I probably just chose whatever phrase I first thought of when looking at the reviews available, and added it, and 4 years later, its still there, likely because it was just a relatively non-contentious call. Sergecross73 msg me 19:28, 22 August 2017 (UTC)
It would also make sense, with the way you wrote the aggregate back then, that it doesn't have to be the same exact sentence structure across other articles, i.e. "Game received "descriptor" reviews, according to review aggregator Metacritic." According to Dissident, it does seem monotonous to repeat the structure over and over again across multiple articles. Therefore, the way you wrote the section seems to work for me. jd22292 (Jalen D. Folf) (talk) 19:38, 22 August 2017 (UTC)
However, the issue of wording comes up on something like Sonic Mania, where some of the reviews can be used to make the wording "highly positive" or "critical acclaim", as users have attempted to do recently. It's not necessarily wrong, but it allows for POV pushing and fanboys to craft the section to their liking, making the game seem better received than it actually was. The Metacritic standard is just safer to go with, as it's non-subjective since we use a direct quote. ~ Dissident93 (talk) 19:42, 22 August 2017 (UTC)
  • Though they rarely do, a reliable, secondary source is in a better position of authority to summarize the Reception than Metacritic (e.g., Knight_Lore#Reception). The Metacritic summary is certainly better than nothing, though.

    ... I think it's better to exclude this phrase from titles that don't have a clear average score on Metacritic (i.e. falls below the four review threshold.)

    Metacritic describes the reception qualitatively (with words), which is much more helpful to a reader than saying it quantitatively "averaged 74 out of 100 across 34 [mostly irrelevant] reviews"—the point is to write for a general audience. You can also link to WP:VGG#Reception in your edit summary, which covers most of what's been said above. czar 23:45, 22 August 2017 (UTC)

CoD WWII and "clean Wehrmacht"

Looking for more opinions on this edit. It's been reversed a few times but the editor keeps coming back. While I understand the premise, it seems a bit OR-y, as none of the sources about the game or the developer seem to be broaching the topic of the "myth of a clean Wehrmacht", so it's being shoehorned in a bit. -- ferret (talk) 10:32, 24 August 2017 (UTC)

Regardless of the fact that it has reliable references for what it says, the way it's been done is wrong. It's using non-neutral language like "...propaganda myth...", "Sledgehammer falsely claimed...", "...did indeed commit horrific war crimes". It could possibly be added in a different form, but the current tone is wrong. It's a subject that only needs the briefest of mentions in this article, we have numerous other articles that cover the subject better than a single line in a press release about a video game. Alternatively stick to the core fact, just say The Wehrmacht are the only playable part of the German army, and lose the attempt to explain who was and wasn't a Nazi. - X201 (talk) 11:27, 24 August 2017 (UTC)
Would you be willing to take a stab at that, X201? I agree with what you're driving towards, but don't want the edit history to be "me vs the IP". -- ferret (talk) 11:36, 24 August 2017 (UTC)
Yep, I've just been knocking it around, and I think I've got a way to solve it. But lunch is first on the list. - X201 (talk) 11:52, 24 August 2017 (UTC)
The IP's edits constitute WP:OR indeed. I've reverted (naturally pending X201's suggested change). --Izno (talk) 12:55, 24 August 2017 (UTC)
Done, hopefully that will cover it. The big point was that The second quote attributed to Schofield, about making a distinction between SS and Wehrmacht, wasn't in the given ref. - X201 (talk) 13:28, 24 August 2017 (UTC)

I'd like to request assistance at this article. I just had to remove some WP:GAMECRUFT that some IPs added over the months and I'm currently having trouble looking for more, although I do notice a section that violates WP:NOTAGUIDE. jd22292 (Jalen D. Folf) (talk) 15:54, 24 August 2017 (UTC)

The gameplay description is excessive for a game not widely renowned. The setting also seems a bit long, and probably should not be divorced from both gameplay and plot (as in, pick one for the setting to live in). The reception and development need to be expanded. --Izno (talk) 17:55, 24 August 2017 (UTC)

Move discussion concerning Blue Dragon

There is a move discussion in progress on Talk:Blue Dragon (disambiguation) which affects this page. Please participate on that page and not in this talk page section. Thank you.

I just wanted to make sure this Wikiproject was okay with the rename as it had carried Blue Dragon as a primary topic and a GA. Thanks. AngusWOOF (barksniff) 01:54, 25 August 2017 (UTC)

Article question

Hi there. I'm thinking of doing some editing work and expansion on the article for Monolith Soft, but I don't know of any equivalent GA article resources upon which to model my work. Can anyone point me to a company GA article I can use for reference. --ProtoDrake (talk) 17:10, 21 August 2017 (UTC)

Hmm:
--PresN 17:17, 21 August 2017 (UTC)
CD Projekt is GA. -- ferret (talk) 17:19, 21 August 2017 (UTC)
PlatinumGames, Turtle Rock Studios, Avalanche Studios. GamerPro64 17:21, 21 August 2017 (UTC)
Wow, thanks, I'll have to keep this thread in mind - I too have thought of improving some company articles, but was unaware of any good comparison ones either. It seems there are plenty out there. Sergecross73 msg me 17:23, 21 August 2017 (UTC)
Yep, check the "Industry and development" section of WP:VG/GA for more, there's a few more indie developers with GAs as well. and Thatgamecompany is an FA, though it's an indie studio as well. --PresN 17:26, 21 August 2017 (UTC)
Wow, this is beyond any responce I thought I'd get. I've already got sources to help thoroughly boot some of the more ridiculous stories about Monolith's work on Xenosaga (also been working on them), and the rest is much more straightforward, and now much simpler. Thank you. --ProtoDrake (talk) 18:23, 21 August 2017 (UTC)
It'll be interesting to see what you come up with. Xenosaga is one of those topics for me where, its hard to keep straight what I've read from RSs, and what's unverified stuff I've just read through scouring fansites, messageboards, etc. So it'll be interesting to see what you can verify through reliable sources. Sergecross73 msg me 18:40, 21 August 2017 (UTC)
AdrianGamer definitely seems like the guy to go to for advice on video game company articles, having brought most of those mentioned in this thread to GA, with nine under his belt so far (Turtle Rock, Avalanche, Insomniac, Obsidian, CD Projekt, Rare, Starbreeze, PlatinumGames, Bohemia). – Rhain 04:33, 24 August 2017 (UTC)
Ahh, this reminds me that I have to go back to every one of these and update them... Anyway, company articles are quite fun and easy to write if you can find the right sources, which is hard. I have wanted to rewrite Frontier Developments and Remedy Entertainment for a long time but never did so because I was never able to find a piece that covers their history comprehensively. Anyway, good luck on Monolith and I will definitely check it out if you bring it to the GAN queue. AdrianGamer (talk) 16:35, 25 August 2017 (UTC)

Delete blocked users

The following discussion is closed. Please do not modify it. Subsequent comments should be made in a new section. A summary of the conclusions reached follows.
The result was redirect to Wikipedia:WikiProject Directory/Description/WikiProject Video games. jd22292 (Jalen D. Folf) (talk) 16:58, 25 August 2017 (UTC)

Should we delete perma-blocked users off the list? – NixinovaT|C⟩ 20:29, 22 August 2017 (UTC)

I was about to say "only the indeffed" users since the title seemed ambiguous, but I have to agree. They can't contribute if they're indeffed. jd22292 (Jalen D. Folf) (talk) 20:32, 22 August 2017 (UTC)
Indefinite is not infinite. It would be reasonable to move them to an "inactive" list if you notice them. --Izno (talk) 20:33, 22 August 2017 (UTC)
I mean, yes, technically true, but a vast majority don't come back from an indef block. I don't see an issue in removing them. We wouldn't be banning them from being on the list or members - they can always re-add themselves if they did happen to return. Sergecross73 msg me 20:35, 22 August 2017 (UTC)
  • Why do we have a list? If it's for mailings, we have a newsletter subscription list. If it's for community affiliation, we have a userspace category. Seems like the only purpose of the list is to collect junk. czar 23:47, 22 August 2017 (UTC)
    The same can be said of that category--the list however isn't subject to the latest whims of WP:User pages. Someone interested in contacting a project member (rather than the project as a whole) might reasonably use that list to select a user to contact. --Izno (talk) 13:59, 23 August 2017 (UTC)
    I mean, I think the list could be useful, if it was anywhere near representative of us. As is, with all these people who haven't edited in years (or literally can't due to blocks), it makes it look like there's hundreds of us, when in reality, there's more like 15-20 core members around here. I'm not saying scale it down to that, but it seems like there could be some middle ground on who is listed. I don't mean to turn this into a big debate or anything though, I recognize it doesn't really matter much either... Sergecross73 msg me 15:10, 23 August 2017 (UTC)
Sorry if I'm being a bit thick, but what list are we talking about? Are we talking about Wikipedia:WikiProject Video games/Members? or some other list? - X201 (talk) 15:35, 23 August 2017 (UTC)
I guess I don't know what the list gains us. It's massively out of date, many common editors of the project aren't there, etc. What does it provide that a link to a category of user pages wouldn't? Double maintenance of the same thing in my eyes. -- ferret (talk) 15:38, 23 August 2017 (UTC)

Redirected as per the consensus above; revert if you really disagree (but be prepared to maintain the list yourself, then!) --PresN 16:10, 25 August 2017 (UTC)

The discussion above is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.

Infobox and episodic games

I would like to propose that for episodic games (eg anything Telltale , but not limited to them) that the only key release date is the release of the first episode for that platform - or if it is a complete package for later ports, the release of that full package. This avoids the mess at places like The Walking Dead (video game). These articles will generally have an episode table so that the individual release dates remain, but they don't need to be in the infobox, and the lede should have language like "the game was released between MMM YYYY and MMM YYYY with full versions for (platform) released in MMM YYYY". --MASEM (t) 05:15, 25 August 2017 (UTC)

  • We could but I would be concerned with less-experienced editors using that approach as an example to use on other articles where it would be inappropriate to have a range of dates. Maybe that's a bit of fear. There's also an alternative that's used at the main Telltale Games page in that table, were we could say (for example) "Release: January 1, 2017 (5 episodes, bimonthly)" even if the schedule is as rigorous as that, but I think that would cause edit wars too. --MASEM (t) 22:20, 25 August 2017 (UTC)

When uploading non-free images (screenshots, cover art), please use {{Non-free no reduce}}hahnchen Module:WikidataIB, which is more tailored for use with infoboxes. In general, this result in no change in use or display. However, it adds a few new features. For brevity, I'll just link the template doc changes here. The short version is its now possible to selectively fetch Wikidata properties, or suppress particular fields from being fetched, or to only pull data from Wikidata if it has a reference, and so forth. Otherwise, the infobox functions the same as it did before. -- ferret (talk) 01:53, 24 September 2017 (UTC)

The inclusion of a logo, and blank local values not causing suppression, have been addressed by Mike. Please use Template talk:Infobox video game#Arbitrary break - new issues? if you notice anything else. -- ferret (talk) 15:03, 24 September 2017 (UTC)

Removing Famitsu scores from Japanese ports of American games?

Lately TheDeviantPro has been removing all traces of the Japanese ports of the games in the Skate franchise, including Skate (video game), Skate It and Skate 3, by removing Famitsu scores and links! He's always acting as if the Japanese ports of games never existed at all! These GameFAQs links are the only proof that the games were ported to Japan, and yet he denies that proof by erasing all Famitsu reviews from American games that were ported to Japan for release! Why? --Angeldeb82 (talk) 18:03, 22 September 2017 (UTC)

Unless there is some unique aspect of a Western game being released in Japan (or any other non-English region), we generally do not include the release there or reviews related to it. --MASEM (t) 18:24, 22 September 2017 (UTC)
And GameFaqs isn't a reliable source, not sure why you mentioned that. ~ Dissident93 (talk) 18:33, 22 September 2017 (UTC)
  • I was under the impression that we should, when possible, cover a game's international reception as well. GameFAQs is not usable as a source on WP, though - look the game up in Famitsu's database instead and source the review from there.--IDVtalk 18:41, 22 September 2017 (UTC)
  • Removing GameFAQ sourced information is valid. Removing Famitsu is not. Famitsu is a reliable source and accepted parameter for {{Video game reviews}}. -- ferret (talk) 19:00, 22 September 2017 (UTC)
Secondary note: I agree with DeviantPro's edit here. @Angeldeb82: Could you please consider following the standard two column layout? Many editors find the multiple system format to be cumbersome and poorly formatted. Honestly, I think the option for a multi-system table should be removed entirely. -- ferret (talk) 19:08, 22 September 2017 (UTC)
Agreed, it's only useful when two different versions of a game (think Genesis and SNES) both got their own separate reviews. But even with games that do use this format, 90% of them only uses one of the two options anyway, defeating its entire purpose. As for this topic, I don't see any issue with adding Famitsu reviews on non-Japanese games. The fact they even bothered at all on something foreign to their culture should be considered notable, and the current guidelines do not prevent this (only release dates in the infobox and lead). ~ Dissident93 (talk) 19:15, 22 September 2017 (UTC)
Okay, ferret, I consider it done. --Angeldeb82 (talk) 19:16, 22 September 2017 (UTC)
  • Third bullet at Template:Video game reviews says Only include reviews if they are cited within the text., and this doesn't just mean the review score is cited in the text. The text should include some of the opinions/conclusions that were part of the review. I frequently see Famitsu scores added to review boxes with additions made to the text. Likely because they are taken from other sources (NeoGaf, GameFAQS, Gematsu), which just post scores and don't translate the actual review. --The1337gamer (talk) 19:36, 22 September 2017 (UTC)

Okay I'm a bit confused, I've been under the impression that we don't usually list Famistu reviews on the review table because majority of articles for western games on Wikipedia don't have Famistu in the review table (example: Grand Theft Auto V ect). Also why include Japanese reviews in article of an western game, if we not going to include the Japanese release date in the infobox? it seems to be pointless excluding the release date but having an Japanese review. TheDeviantPro (talk) 01:32, 23 September 2017 (UTC)

Well, we Americans have been including American and international reviews of games that were first made in Japan before being ported internationally, all of our lives. Would you then call including American and international ports of Japanese games "pointless" if you were living in Japan? --Angeldeb82 (talk) 02:10, 23 September 2017 (UTC)
  • What does the infobox have to do with the reception section? In any case, I'm a fan of including Famitsu reviews in prose when available- it's a data point for reception of the game outside of America/England (aka English-speaking). While this may be the English wikipedia, if a game has a high percentage of players in non-English Europe and Japan, then it's useful to include what they thought of it (and for countering for countering systematic geographic/language bias. That said, I wouldn't usually include Famitsu in the reception table, as I usually limit those to 7/8 reviews, even if there's more in the prose, and it doesn't usually make the cut for non-Japanese games. --PresN 02:02, 23 September 2017 (UTC)
  • However, per our guidelines on the review box, we need to have prose from the famitsu review included in the prose. Yes, this can be done, but most of the time it is not, because of the translation issue. --MASEM (t) 02:04, 23 September 2017 (UTC)
  • @Angeldeb82 If was living in Japan then I would learn how to read basic Japanese then I might not need to use the international port of a Japanese game, but that not what this discussion about isn't? This discussion about including Japanese reviews in an article for an non Japanese game in an English Wikipedia which I don't mind. But like I said, I was been under the impression that we don't usually list Famistu reviews on the review table because majority of articles for western games on Wikipedia don't have Famistu in the review table until Ferret corrected me by pointing me to Template:Video game reviews. But my point is with the release date that If we going with the international coverage that should we cover both the release date and the review, I mean we have Europe release date in the infobox and reviews covering the Europe region in reception same with the North American release date, so not the Japanese release date? But that's just my opinion. @PresN I highly doubt that the Skate series have a high percentage of players in Japan as skateboarding isn't popular there than in western countries. @Masem that's why Gematsu and Nintendo Life only include the scores it saves them the trouble of translating the whole review. TheDeviantPro (talk) 03:04, 23 September 2017 (UTC)
I tend to only include Famitsu if a western game has a significant impact in Japan. Besides, if there is no translation of Famitsu reviews around, then what we can write in prose is "Famitsu's four reviewers collectively awarded the game a score of x out of 40", which is considered as a bad way to write a reception section according to our guidelines, I'd say we should only use Famitsu if the review is worth noting and that it uses actually has substance to it. AdrianGamer (talk) 03:38, 23 September 2017 (UTC)
  • Answers above are sufficient—I don't think Famitsu's perspective is crucial for the Skate series—but wanted to add that, in general, it's worth digging up the Famitsu review when the game's Japan release was significant. In terms of looking it up, I've had more luck with fan communities and reqs at places like Retromags than going the academic interlibrary loan route (which works too but good luck). But as someone who has had over a dozen reviews translated from several other languages (much appreciation to the Wikipedians who have helped with this)... the results are often only useful for a quip or two. Concepts are better sourced to English-language refs when available, which are less ambiguous to paraphrase and easier for readers to verify. And the shorter the review—as typical for Famitsu reviews—the slimmer the chance of extracting a useful comment. Perspective from non-English speaking locales often ends up as lip service.
But more importantly, I use the Famitsu website to easily look up awards ("Gold/Silver Hall of Fame") and scores. (examples 1, 2) The award fits into the first paragraph of the Reception, giving the de facto mark of quality for the Japanese-language market when relevant, and the score can be dumped in the usual template. I'd at least try pursuing the article text translation for purposes of FA reviews, but otherwise, the online listing is sufficient. czar 05:51, 25 September 2017 (UTC)

Guide For Making Abandoned Articles Good Articles

I don't expect a set degree of importance given to this. Everybody does their own work differently.[citation needed]

  1. Source formatting — I tend to start implementing a reflist using the |refs= parameter so that the article is consistently formatted in one style (it also makes the source easier to read).
  2. Source additions — Reading through the article to see which claims are unsupported, and adding reliable citations there.
  3. Source checking — Checking original sources against the claims they are cited to support.
  4. General expansion — Once the above is accomplished, it will be easier to expand the article. Not just because you've taken care of the sources, but having read it through, you know what is in the article, so no information will be repeated.
  5. Copy editing — Either copy edit yourself, or get the Guild of Copy Editors to do it.

I'd also like to know how other editors do stuff, or get advice on how to improve the list. Cognissonance (talk) 22:07, 25 September 2017 (UTC)

  • I rewrite them entirely from scratch. Examples: Burnout 3: Takedown, The Legend of Zelda: A Link Between Worlds. I will read through the original article but I usually don't use much or any of the material from it. Start with nothing. Gather all the references and sources I need. Order them chronologically. Read through all of them. Sometimes I'll make notes before I start writing so I have rough framework and key points for the article. Then start writing. I usually begin with Development (because that's the most interesting part), then Marketing and Release, then Gameplay, then Plot/Setting and lastly Reception (I always leave this section last because I hate doing it). I'm pretty spontaneous when it comes to writing articles up to GAN. Writing doesn't take too long but gathering and reading through all the sources before I start can get tedious. If I can't finish an article in a day, I usually end up leaving it and never returning. I have several dozen incomplete drafts for video game articles that I wanted to get to GA. --The1337gamer (talk) 22:34, 25 September 2017 (UTC)

Marvel vs. Capcom: Infinite

Ughh...are these complaints valid in the slightest ([14] and [15]? I can always change the source to something like VG247 [16], but the talk page stuff...should I revert it? Wani (talk) 09:38, 26 September 2017 (UTC)

You should revert it and optimally add the VG247 source to it while you're at it. At least bring this source up in some way. As for Metro being reliable or unreliable, I don't know. I've always treated it as reliable myself. ~Mable (chat) 09:47, 26 September 2017 (UTC)
Why don't you use the actual charts as sources:
  1. https://www.chart-track.co.uk/index.jsp?c=p%2Fsoftware%2Fuk%2Farchive%2Findex_test.jsp&ct=110015&arch=t&lyr=2017&year=2017&week=38
  2. https://www.chart-track.co.uk/index.jsp?c=p%2Fsoftware%2Fuk%2Farchive%2Findex_test.jsp&ct=110032&arch=t&lyr=2017&year=2017&week=38
It's definitely notable to give the UK sales chart debut, and if it sells more in other regions later then you can add that in too. TarkusABtalk 10:52, 26 September 2017 (UTC)
I'd definitely treat Metro (at least the dedicated gaming department) as a RS for VG news. Gamecentral existed in various forms for years before moving there and their reporting is sound. Unlike the rest of the site. Scribolt (talk) 13:03, 26 September 2017 (UTC)

Jay Obernolte

So uh, anyone wanna even try to touch this article? It's been sitting in our GA nominations tab for a while now. Don't have much experience with political articles, but from what I've seen, the article appears to have way to many short subsections. Also, the article has way too many "In 20XX, Obernolte did such and such." I could be missing some huge details, but this is what I've gathered from my editing experience, stuff that should apply to any GA article. Famous Hobo (talk) 18:42, 20 September 2017 (UTC)

@Famous Hobo: My guess is that having to adhere to Wikipedia:Biographies of living persons, it implies a more complicated review than regular video game articles require. However, it is also a Politics and government nominee, so we're not the only ones not touching it. Cognissonance (talk) 23:29, 25 September 2017 (UTC)
I don't really involve myself in the GA process, but personally, it doesn't really look like its GA level stuff. It's...barely even written in paragraph form - there's so many really short paragraphs, stray sentences, and short subsections. It reads more like some sort of "fact sheet" than an encyclopedia article. Sergecross73 msg me 13:23, 26 September 2017 (UTC)

Help with some new eSports articles/categories

So Afrogindahood (talk · contribs) just created a bunch of new eSports related categories, navboxes, and articles. However, many of them are redundant, such as Category:International eSports competitions hosted by the United States when we already had Category:eSports competitions in the United States, or badly sourced and a better fit for Liquidpedia like ESL One Hamburg 2017 (which I moved to a draft for the time being). Is there a better way to handle this outside of taking them all manually to AfD/CfD? If you check his recent contributions you'd see that most of them would fall under the same issues, and it was clearly done with good intent so a mass revert/ban isn't the solution. ~ Dissident93 (talk) 03:13, 26 September 2017 (UTC)

I've tagged the new ESL One Hamburg redirect for R2 speedy deletion, mainly because there would need to be room for the article to return to the mainspace when it's ready. The categories, meanwhile, I'm not so sure about: are there enough articles to at least make these categories work? jd22292 (Jalen D. Folf) (talk) 04:07, 26 September 2017 (UTC)
Actually, in regards to the categories, the newly created category can easily be deleted under C1 if no article fits it. If a group of articles do fit it, the category can become a sub-category of the latter. jd22292 (Jalen D. Folf) (talk) 04:10, 26 September 2017 (UTC)

Afrogindahood (talk) 00:35, 27 September 2017 (UTC) Hello everyone, I will improve the new draft for ESL One Hamburg 2017 by adding the needed secondary sources needed. Thank you.

Red Dead Redemption 2 or II

Please feel free to contribute to this discussion regarding the article name for the new Red Dead Redemption game. – Rhain 01:27, 1 October 2017 (UTC)

New Articles (8 September to 16 September)

8 September

9 September

10 September

11 September

12 September

13 September

14 September

15 September

16 September

Salavat (talk) 06:15, 17 September 2017 (UTC)

A small question

Hi. I'd like to ask a question. How does one apply for an article quality re-rating? AWearerOfScarves (talk) 18:16, 2 October 2017 (UTC)

Assuming you are talking the "Start/C/B/A" scale, you can request a reassessment by adding "|reassess=y" to the {{WikiProject Video games}} banner on the article's talk page.
GA or FA have to go through WP:GAN or WP:FAC, that's outside of our project. --MASEM (t) 18:21, 2 October 2017 (UTC)
For ratings such as stub, start, and C, it generally isn't an issue to just be bold about it. No need to tag stubs with the 'reassass' parameter. ~Mable (chat) 19:05, 2 October 2017 (UTC)

System requirements?

Are we no longer including minimum/recommended system requirements? I noticed that someone deleted them from Virtual Pool 3 and was going to revert that, but thought I'd ask first unless I missed something. I don't edit in this topic are very frequently.  — SMcCandlish ¢ >ʌⱷ҅ʌ<  22:39, 1 October 2017 (UTC)

No, we do not include them by default. If they are the subject of discussion, then discussion via prose is reasonable, but rarely a full table would be needed. --MASEM (t) 23:04, 1 October 2017 (UTC)
Unless it's something that garnered critical discussion and/or is important (like Batman: Arkham Knight), I'd avoid it as WP:GAMECRUFT. JOEBRO64 23:12, 1 October 2017 (UTC)
Hmm. This has an unhelpful "incomplete encyclopedia" effect, though, like having an article on a species and not covering what its diet is. Pretty much the only thing I've ever used WP articles on video games for is system details, which seem comparable to all the tech specs we provide about cell phones and other mobile devices. If we're no longer going to include system requirements in our game articles, and we think there's a reliable external site for that information, maybe we should be linking to it, either in the infobox or in the EL section. We do this with other external detailia, e.g. OMIM codes in disease infoboxes, IMDb links in EL sections on films and TV shows, review aggregator links in film/TV infoboxes and main text, breed standards in cat/dog/horse/whatever breed infoboxes, ISBNs and ISSNs in infoboxes on magazines and in main text on books, etc., etc., etc.  — SMcCandlish ¢ >ʌⱷ҅ʌ<  21:39, 2 October 2017 (UTC)
Point of order, it's not that "we're no longer going to include system requirements", we haven't included them since 2012. And video games are not cell phones- an iPhone 3G has the same specs now that it always did, and they're just as relevent now as they were at release. The system requirements for a game from 2007, though, are generally irrelevent to almost all readers- the operating system matters (and is included), but the system requirements beyond that are "a computer that could play games from that era or better", and a pile of numbers and acronyms doesn't add any further detail. The only time they're relevent is for a newly-released game for someone looking to buy the game and wondering if their specific machine can run it, and at that point you're running into sales catalog data. --PresN 21:59, 2 October 2017 (UTC)
Also, System Requirements have gotten more and more woefully inaccurate over time. Often in modern games the required and recommended specs vastly exceed what is really necessary because they haven't bothered to spend money testing it on weaker PCs.ZXCVBNM (TALK) 01:24, 3 October 2017 (UTC)
Point of order, that's when we removed them from IVG. We started removing the system requirements template as a result of this discussion in late 2013, which stemmed from this discussion. --Izno (talk) 01:52, 3 October 2017 (UTC)

Is this a defining cat for video games? Category:Satirical works would appear to cover the area sufficiently czar 07:13, 30 September 2017 (UTC)

I don't feel it is. Yes, some games are made as satire, but that's very rare and not a defining feature. --MASEM (t) 23:11, 1 October 2017 (UTC)
DEFCAT needs to be seen in context of DIFFUSECAT. It does most people (generalist readers or otherwise) little good to plop a bunch of video games into the context of a whole heck of a lot of other kinds of works. The cat seems fine. --Izno (talk) 01:00, 2 October 2017 (UTC)
Except that its parent category (Category:Satirical works) is not in desperation of diffusion? Satire is not a genre in video games like it is in other media, as evidenced by the items currently in the category. czar 20:10, 2 October 2017 (UTC)
I know there are games built are, from conception meant to be satire, like Pyst, but its one of the few clear examples. Like right now the GTA series is in the cat, and I don't think I would call those games "satire". They use satire as a narrative element in places, but it is not a whole satire. Similarly a game like Eat Lead: The Return of Matt Hazard which is meant as spoofing a bunch of FPS elements, isn't itself a singular satire, only builds upon it. There's so few games in this cat to make it not very useful. --MASEM (t) 20:24, 2 October 2017 (UTC)
My opinion is that it's useful to be able to cross-cat the video game category as a subcat also of Cat:Video games. Eh, no skin off my back either way. --Izno (talk) 02:25, 3 October 2017 (UTC)

Unreleased game vandal

FYI on a vandal that keeps adding misinformation on unreleased games for various platforms. Roaming IP, see:

  • Special:Contributions/189.222.41.148
  • Special:Contributions/201.143.85.123
  • Special:Contributions/189.222.83.158
  • Special:Contributions/201.143.26.124

I'm probably missing some of their edits and IPs. --Jtalledo (talk) 02:43, 30 September 2017 (UTC)

information Note: The1337gamer has this covered, per diff. jd22292 (Jalen D. Folf) (talk) 02:55, 4 October 2017 (UTC)

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