Hard Nova is a role-playing video game developed by Malibu Interactive and published by Electronic Arts in 1990 for DOS, Amiga and Atari ST. It is a follow-up to Sentinel Worlds I: Future Magic.

Gameplay

Hard Nova has a character creation element that allows players to choose their gender, and, unlike Sentinel Worlds I, lead a group of mercenaries.

Plot

Reception

The game received 5 out of 5 stars in Dragon.[1] Scorpia of Computer Gaming World opined in 1991 that Hard Nova greatly improved on Sentinel Worlds, and concluded that it "is a pretty decent game, with some interesting touches and a good storyline. While not a long-term epic, it should keep you occupied for awhile".[2] Ken St. Andre wrote in the same issue of CGW that "it is a very good real-time shoot-'em-up game", but that the combat became boring and amoral and the game offered little exploration.[3] In 1993, Scorpia said that Hard Nova was "definitely worth your attention if you like space games".[4]

Jim Trunzo reviewed Hard Nova in White Wolf #26 (April/May, 1991), rating it a 5 out of 5 and stated that "It's hard to imagine what could be missing from Hard Nova. A simple, menu-driven interface, beautifully detailed graphics, a strong and open-ended storyline and realistic roleplaying features make Hard Nova worth the many hours you'll spend playing it. For those who enjoy an occasional walk on the wild side, try roleplaying a mercenary who's into something much bigger than he/she can possibly conceive. "[5]

Reviews

References

  1. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (March 1991). "The Role of Computers". Dragon (167): 47–54.
  2. ^ Scorpia (April 1991). "Scorpion's View / Scorpia Casts Light on Hard Nova". Computer Gaming World. p. 29. Retrieved 17 November 2013.
  3. ^ St. Andre, Ken (April 1991). "Hard Nova - Hard Look". Computer Gaming World. No. 81. p. 58. Retrieved 17 November 2013.
  4. ^ Scorpia (October 1993). "Scorpia's Magic Scroll Of Games". Computer Gaming World. pp. 34–50. Retrieved 25 March 2016.
  5. ^ Trunzo, Jim (April–May 1991). "The Silicon Dungeon". White Wolf Magazine. No. 26. pp. 58, 60.
  6. ^ Hoogh, Eva (January 1991). "Supernova". www.kultboy.com. p. 10. Retrieved 19 January 2024.
  7. ^ "Australian Commodore and Amiga Review, the - Volume 9 Issue 2 (1992-02) (Saturday Magazine) (AU)". February 1992.
  8. ^ "Hard Nova review from Amiga Action 27 (Dec 1991) - Amiga Magazine Rack".
  9. ^ "Hard Nova". www.kultboy.com. January 1992. Retrieved 19 January 2024.
  10. ^ "Info Magazine Issue 46".
  11. ^ "Atari ST Hard Nova: Scans, dump, download, screenshots, ads, videos, catalog, instructions, roms".
  12. ^ "Amiga Joker Amiga Joker Sonderheft Nr.3 - Rollenspiele Page scans - Amiga Magazine Rack".
  13. ^ "Hard Nova review from Amiga Joker (Dec 1991) - Amiga Magazine Rack".
  14. ^ "ST Format (Issue 30) - January - 1992: Atari magazine scans, PDF".
  15. ^ "Amiga Reviews: Hard Nova".
  16. ^ "Amiga Reviews: Hard Nova".
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